While my last post (An Eggsellent Adventure) was longer than usual, I really enjoyed writing it, and not worrying so much about formatting and layout. I realized along the way that I don’t enjoy doing formatting and layout. So I may be writing more adventures as blog posts. I was also looking back at my worldbuilding exercise from last April, and I realized that the map and all those hexes and different ideas was overwhelming.
So I’m going to work on a few smaller things, and see how they feel. My plan is to create a map once a week (hopefully posting on Wednesdays) and a regular gaming blog post (hopefully continuing to post on Sundays). I’ve also got more journals to write for Darius ex Miscellanea based on the long-term Ars Magica campaign I’m in.
Part of my brainstorming this week has been based on Justin Alexander’s blog post series on hexcrawls, so for this week’s map, here’s what I drew. This is the players’ version of the map. I’ll follow up with some posts about how I’m organizing my work and populating all these (but under 200) hexes.
P.S. As I reread this post, I see that I may not be thinking smaller after all. I still have lots of ideas swirling around, but this feels more manageable. I like having a roadmap of my own to follow, and I hope to visit (and revisit) these ideas in the months to come. (And hope my work schedule doesn’t get in the way too much.)