RPG Carnival for May: It’s Not Easy Being Green

A photograph of a small seedling with two stems and five leaves.
Cropped from a photograph by Arek Socha from Pixabay
  • forests under siege,
  • threatened gardens,
  • misunderstood monsters,
  • reused and recycled ideas,
  • adventures for low-level PCs,
  • ways to introduce new folks to ttrpgs,
  • how to encourage or be a new GM,
  • or whatever emerald, lime, olive, celadon, mint, pine, phthalo, moss, jade, or chartreuse shade speaks to you.

* In the U.S. someone who is new to something is called “green”, as in they have not yet been weathered or hardened.

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10 thoughts on “RPG Carnival for May: It’s Not Easy Being Green

  1. […] RPG Carnival for May: It’s Not Easy Being Green […]

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  2. […] in on this month’s RPG Blog Carnival, this month’s theme is It is not easy being Green with RPG Wonderings is our host on this journey.  Please feel free to join in even if you do not […]

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  3. Still pondering options as to what to write about. If people want to weigh in, you can do so here: https://seaofstarsrpg.wordpress.com/2024/05/03/it-is-not-easy-being-green-rpg-blog-carnival/

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  4. […] the RPG Blog Carnival shifts gears and heads over to RPG Wandering for the colorful topic of “It’s not easy being green.” Be sure to check out the kick-off post, […]

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  5. […] My backyard is blooming, so I thought a list of mundane and magical plants might be interesting. It also works as part of this month’s RPG Blog Carnival theme: It’s Not Easy Being Green. […]

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  6. ohiohedgehog says:

    perhaps more brown but wth. Currently have a Circle of Spores Druid at my table. We’re both fans of flavor so we changed up her Wild Shape a bit. At 2nd lvl: 1/4 or lower:
    Myconid sprout: 2 temp hp, Rapport Spores. Your Halo of Spores can affect creatures with an Intelligence of 2 or higher that aren’t undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other.
    Twig Blight: 1 temp hp, +1 AC
    Shrieker: 3 temp hp, you HoS emits a shriek audible within 300 feet of it. The shriek continues until the target moves out of range and for 1d4 of the turns afterward. More of an alarm than an attack.
    Vegapygmy: regenerates 3 hp/round except cold, fire or necrotic damage.
    Violet fungus: temp hp up to 18. HoS deals 1d8 necrotic damage.
    At 4th:
    Myconid adult, 4 temp hp, Rapport spores as a sprout, or Pacifying Spores. You eject spores at one creature you can see within 5 feet. The target must succeed on a DC 11 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
    or Vine Blight: 4 temp hp, +2 AC, Constrict attack. one target within 10 feet, +2 to hit, 1d6+1 damag and a Large or smaller target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and you can’t constrict another target.

    She’s a few month’s behind 8th level but you get the idea.

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  7. Robert says:

    Maybe not quite what you had in mind, but here’s an exploration adventure I’ve been mulling: https://the-robgoblin.blogspot.com/2024/05/the-wood-is-growing-rpg-blog-carnival.html

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